full guide

Level 11

Block Out Level 11 is a countdown-wall puzzle. Grind down the tall right cyan column first, strip the center blocker spine into it, and save the left pink and green caps until the wall is in single digits.

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ios / android · current iOS and Android catalog checked 2026-08-03

Pink Green White Black Cyan

Confirm these board landmarks

Block Out Level 11 is a countdown-wall puzzle. Grind down the tall right cyan column first, strip the center blocker spine into it, and save the left pink and green caps until the wall is in single digits.

  • Block Out Level 11 is a countdown-wall puzzle.
  • Grind down the tall right cyan column first, strip the center blocker spine into it, and save the left pink and green caps until the wall is in single digits.
  • The board mixes Pink, Green, White and more.
  • The opening layout is a color-sort grid.
  • Clear matched tiles to finish the level.
Compare with the documented source board

My board is different Compare with source

Video walkthrough

Quick tips

  1. The right cyan column is the main objective at the start.
  2. Pink and green are late movers.
  3. If the board feels stuck, look for the color with the cleanest path and use that to regain space.

Step-by-step solution

Step-by-step solution

  1. 1

    Move 1

    Use the upper black-and- white blocks to start hitting the right countdown wall and bring the `16` stack down.

  2. 2

    Move 2

    Keep feeding the center blocker spine rightward while the side counters on the left also tick lower.

  3. 3

    Move 3

    Leave the top pink bar and both green bars parked until the right wall has dropped into single digits.

  4. 4

    Move 4

    When the spine is mostly gone, slide the top green bar into the top finish and clear the upper lane.

  5. 5

    Move 5

    Rotate the lower green bar across the floor once the black base has opened.

  6. 6

    Move 6

    Save the pink bar for late cleanup after the green pieces have already left.

  7. 7

    Move 7

    Finish with the last black and white leftovers when the countdown wall is nearly empty.

Common failure points

Moving the pink cap before the center spine has done most of the countdown work.

Only working the small left counters and ignoring the big right wall.

Sources

Sources

Verification status: source verified. Solutions are matched to the source board before publication.

FAQ

Why might my Level 11 board look different?

Game version, platform or staged rollout differences can change a board layout.

Should I use a booster?

This Variant records booster use as unknown. Match the board before treating that note as applicable.